Procedural Hex-Planet Generator
This is a little experiment I put together in Godot. It's a simple proof-of-concept: taking a base icosahedron and subdividing it to create a hexagonal grid for planetary surfaces.
Just a quick tool to play around with procedural shapes. Move the sliders, generate some weird-looking planets, and see what happens!
You can navigate and interact with the planet generator using the following controls:
- Slider Adjustments: Use your Mouse to click and drag the sliders to modify parameters (like size, noise, or subdivisions).
- Rotation: Click and drag with your Left Mouse Button to rotate the planet.
- Zoom: Use your Mouse Wheel or W and S to zoom in and out.
- Touchscreen: This tool is also touch-friendly. You can rotate the planet using a single finger and zoom using a pinch gesture.
| Published | 1 day ago |
| Status | Prototype |
| Category | Other |
| Platforms | HTML5 |
| Author | Koudy111 |
| Made with | Godot |
| Tags | 3D, Experimental, Generator, Godot, godot-4, hexagon, Procedural Generation, toy |
| AI Disclosure | AI Assisted, Code |



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